UE5 Secret Base

corner wear in places / mesh decals

corner wear in places / mesh decals

rock wall / vertex paint

rock wall / vertex paint

trims and some of the pipe kit

trims and some of the pipe kit

materials were made in substance designer

materials were made in substance designer

tried to keep the lighting simple

tried to keep the lighting simple

detail lighting and scene

detail lighting and scene

UE5 Secret Base

The top floor of a secret base hidden into a cliff face. It reaches deep underground.
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The environment is a personal project to become more familiar with Unreal 5 + Lumen. I decided to create all the assets myself to develop my skills further, using mostly Maya and Substance Designer/Painter. A few smaller secondary items (barrel, hand truck, etc) are from Megascans.
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Thanks to my art buds for all their feedback!