Overwatch 2 - Runasapi

The gold/beige/stone walls and pillars in the foreground are a part of the foundation wall modular kit, rest is by the awesome team at Blizzard

The gold/beige/stone walls and pillars in the foreground are a part of the foundation wall modular kit, rest is by the awesome team at Blizzard

The gold/beige/stone walls and pillars in the foreground are a part of the foundation wall modular kit

The gold/beige/stone walls and pillars in the foreground are a part of the foundation wall modular kit

Foundation wall kit in different parts of the map

Foundation wall kit in different parts of the map

Foundation wall kit in different parts of the map

Foundation wall kit in different parts of the map

The low metal/beige containers housing the bushes are a part of the modular planter kit. The foliage was created by another artist

The low metal/beige containers housing the bushes are a part of the modular planter kit. The foliage was created by another artist

Planter kit in different parts of the map

Planter kit in different parts of the map

Planter kit in different parts of the map

Planter kit in different parts of the map

Planter kit in different parts of the map

Planter kit in different parts of the map

Here I made the destroyed temple and obelisks in the distance, background waterwheel assets, the small low planter boxes next to the broken circle, rest of the work is by different artists

Here I made the destroyed temple and obelisks in the distance, background waterwheel assets, the small low planter boxes next to the broken circle, rest of the work is by different artists

Overwatch 2 - Runasapi

Really happy to have had the chance to work on the Runasapi map for Overwatch 2 as a part of the supporting team at Redhill Games.
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My contributions included making the gold/beige/stone foundation wall modular kit based on provided blockout, and the stone material with grass on the bottom part of those walls. I also created the low planter modular kit (not including the foliage) that appears around the map. The background elements I worked on include the destroyed temple after getting an initial blockout from Tomi Lötjönen, the obelisks around it, background version of the water wheel, and a small polish pass on the large gray background buildings.
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Huge thank you to Daniel McGowan, the rest of the team at Blizzard, and Redhill Games for all the amazing feedback and the opportunity to contribute to such a cool map!
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https://www.artstation.com/danielmcgowan
https://www.artstation.com/moistmittens